25-7-28-2
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44
lib/controller/functions/audio_controller.dart
Executable file
44
lib/controller/functions/audio_controller.dart
Executable file
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import 'package:flutter/material.dart';
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import 'package:just_audio/just_audio.dart';
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import 'package:get/get.dart';
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class AudioController extends GetxController {
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final AudioPlayer _audioPlayer = AudioPlayer();
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Future<void> playAudio() async {
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// Check if the platform is Android
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if (Theme.of(Get.context!).platform == TargetPlatform.android) {
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try {
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// Load the audio file from the raw resources
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await _audioPlayer.setAsset(
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'assets/order1.wav'); // Adjust the path based on your project structure
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_audioPlayer.play();
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} catch (e) {
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// Handle errors, such as file not found
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print('Error playing audio: $e');
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}
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}
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}
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Future<void> playAudio1(String path) async {
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// Check if the platform is Android
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// if (Theme.of(Get.context!).platform == TargetPlatform.android) {
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try {
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// Load the audio file from the raw resources
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await _audioPlayer
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.setAsset(path); // Adjust the path based on your project structure
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_audioPlayer.play();
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} catch (e) {
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// Handle errors, such as file not found
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print('Error playing audio: $e');
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}
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// }
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}
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@override
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void onClose() {
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// Release resources when done
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_audioPlayer.dispose();
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super.onClose();
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}
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}
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