refactor(tactical-app): modernize state management with GetX controllers, bindings, and clean MVP architecture
This commit is contained in:
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import 'package:flutter/material.dart';
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import 'package:geolocator/geolocator.dart';
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import 'package:get/get.dart';
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import 'package:intaleq_maps/intaleq_maps.dart';
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import '../models/angle_unit.dart';
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import '../models/navigation_state.dart';
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import '../services/military_grid_utils.dart';
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import '../services/offline_los_engine.dart';
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import '../widgets/interactive_map_picker_hud.dart';
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import 'artillery_controller.dart';
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import 'hlz_controller.dart';
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import 'isochrone_controller.dart';
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import 'los_controller.dart';
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import 'minefield_controller.dart';
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import 'navigation_controller.dart';
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import 'overlays_controller.dart';
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import 'resection_controller.dart';
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import 'symbols_controller.dart';
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import 'viewshed_controller.dart';
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/// ============================================================================
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/// [TacticalMapController] - المحرك الرئيسي لمنظومة الخريطة والعمليات الميدانية
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/// ============================================================================
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/// English:
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/// Master GetX Controller orchestrating tactical modes, map camera state,
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/// declarative layers (Markers, Polylines, Polygons), and crosshair picker HUDs.
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///
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/// العربية:
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/// المتحكم المركزي لمنظومة العمليات التكتيكية، يربط بين مختلف المتحكمات الفرعية
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/// (المدفعية، المهابط، الألغام، الشفافات، الرموز) وينظم طبقات الخريطة والمؤشر التفاعلي.
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/// ============================================================================
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class TacticalMapController extends GetxController {
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// ── Sub-Controllers / المتحكمات الفرعية ──────────────────────────────────
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final ArtilleryController artillery = Get.find<ArtilleryController>();
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final HlzController hlz = Get.find<HlzController>();
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final MinefieldController minefield = Get.find<MinefieldController>();
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final IsochroneController isochrone = Get.find<IsochroneController>();
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final SymbolsController symbols = Get.find<SymbolsController>();
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final OverlaysController overlays = Get.find<OverlaysController>();
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final LosController los = Get.find<LosController>();
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final ViewshedController viewshed = Get.find<ViewshedController>();
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final ResectionController resection = Get.find<ResectionController>();
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final NavigationController navigation = Get.find<NavigationController>();
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// ── Observables / الحالات التفاعلية ──────────────────────────────────────
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final RxString currentTacticalMode = 'nav'.obs;
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final Rx<AngleUnit> angleUnit = AngleUnit.dual.obs;
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final RxBool showContours = true.obs;
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final Rx<LatLng?> currentGpsPosition = Rx<LatLng?>(null);
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final Rx<LatLng> currentCameraCenter = const LatLng(31.9539, 35.9106).obs;
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final Rx<MapPickerTarget?> activePickerTarget = Rx<MapPickerTarget?>(null);
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IntaleqMapController? mapController;
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@override
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void onInit() {
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super.onInit();
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initGps();
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}
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/// Initialize Live GPS Sensor / تهيئة حساس الموقع الجغرافي
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Future<void> initGps() async {
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try {
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final serviceEnabled = await Geolocator.isLocationServiceEnabled();
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if (!serviceEnabled) return;
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LocationPermission perm = await Geolocator.checkPermission();
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if (perm == LocationPermission.denied) {
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perm = await Geolocator.requestPermission();
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}
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if (perm == LocationPermission.whileInUse || perm == LocationPermission.always) {
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final pos = await Geolocator.getCurrentPosition(
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locationSettings: const LocationSettings(
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accuracy: LocationAccuracy.high,
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timeLimit: Duration(seconds: 5),
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),
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);
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currentGpsPosition.value = LatLng(pos.latitude, pos.longitude);
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currentCameraCenter.value = currentGpsPosition.value!;
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mapController?.animateCamera(
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CameraUpdate.newLatLngZoom(currentGpsPosition.value!, 14.0),
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);
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}
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} catch (e) {
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debugPrint('GPS init error: $e');
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}
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}
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/// Switch Tactical Operation Mode / تبديل نمط العملية التكتيكية
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void switchMode(String mode) {
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currentTacticalMode.value = mode;
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}
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/// Set Angle Unit Format / تبديل نظام قياس الزوايا والسمت (درجات / ميل)
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void setAngleUnit(AngleUnit unit) {
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angleUnit.value = unit;
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}
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/// Toggle Topographic Contours / إظهار أو إخفاء خطوط الكنتور
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void toggleContours(bool visible) {
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showContours.value = visible;
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}
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/// Set Active Picker Target / تفعيل المؤشر التفاعلي لاختيار نقطة على الخريطة
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void setPickerTarget(MapPickerTarget? target) {
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activePickerTarget.value = target;
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}
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/// Handle Map Click Tap Events / معالجة النقر على الخريطة
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void handleMapTap(LatLng point) {
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// 1. Check if placing a tactical symbol
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if (symbols.activePlacementType.value != null) {
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symbols.placeSymbolAt(point);
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Get.snackbar(
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'الرموز العسكرية',
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'تم تثبيت الرمز في الميدان بنجاح ✅',
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backgroundColor: const Color(0xFF22C55E),
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colorText: Colors.white,
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snackPosition: SnackPosition.BOTTOM,
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);
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return;
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}
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// 2. Check if active picker HUD is open
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if (activePickerTarget.value != null) {
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confirmPicker(activePickerTarget.value!, point);
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return;
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}
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// 3. Mode-specific quick tap handlers
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switch (currentTacticalMode.value) {
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case 'viewshed_360':
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viewshed.setObserver(point);
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break;
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case 'artillery':
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if (artillery.gunPosition.value == null) {
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artillery.setGunPosition(point);
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} else {
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artillery.setTargetPosition(point);
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}
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break;
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case 'hlz':
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hlz.setPosition(point);
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break;
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case 'minefield':
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if (minefield.startPoint.value == null) {
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minefield.setStartPoint(point);
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} else {
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minefield.setEndPoint(point);
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}
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break;
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case 'isochrone':
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isochrone.setCenter(point);
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break;
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case 'los':
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if (los.observerPosition.value == null) {
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los.setObserver(point);
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} else {
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los.setTarget(point);
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}
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break;
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default:
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final mil = MilitaryGridUtils.fromLatLng(point);
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final elev = JordanDemSurface.elevationAt(point.latitude, point.longitude);
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Get.snackbar(
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'الإحداثيات العسكرية',
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'${mil.arabicFullFormat} • منسوب: ${elev.round()}م',
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backgroundColor: const Color(0xFF0F172A),
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colorText: Colors.white,
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snackPosition: SnackPosition.BOTTOM,
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duration: const Duration(seconds: 3),
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);
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break;
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}
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}
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/// Confirm Point Selection from Crosshair HUD / تأكيد النقطة المحددة بالمؤشر
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void confirmPicker(MapPickerTarget target, LatLng pos) {
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activePickerTarget.value = null;
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switch (target) {
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case MapPickerTarget.losObserver:
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los.setObserver(pos);
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break;
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case MapPickerTarget.losTarget:
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los.setTarget(pos);
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break;
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case MapPickerTarget.viewshedCenter:
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viewshed.setObserver(pos);
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break;
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case MapPickerTarget.artilleryGun:
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artillery.setGunPosition(pos);
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break;
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case MapPickerTarget.artilleryTarget:
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artillery.setTargetPosition(pos);
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break;
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case MapPickerTarget.hlzCenter:
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hlz.setPosition(pos);
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break;
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case MapPickerTarget.minefieldStart:
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minefield.setStartPoint(pos);
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break;
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case MapPickerTarget.minefieldEnd:
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minefield.setEndPoint(pos);
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break;
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case MapPickerTarget.isochroneCenter:
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isochrone.setCenter(pos);
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break;
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case MapPickerTarget.routeOrigin:
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case MapPickerTarget.routeDestination:
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break;
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}
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}
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/// Cancel Picker / إلغاء وضع المؤشر
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void cancelPicker() {
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activePickerTarget.value = null;
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}
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/// Fit Map Camera to Bounding Box of Points / تحريك الكاميرا لتحتوي النقاط
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void fitBounds(List<LatLng> points) {
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if (points.isEmpty || mapController == null) return;
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double minLat = points.first.latitude;
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double maxLat = points.first.latitude;
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double minLng = points.first.longitude;
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double maxLng = points.first.longitude;
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for (final p in points) {
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if (p.latitude < minLat) minLat = p.latitude;
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if (p.latitude > maxLat) maxLat = p.latitude;
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if (p.longitude < minLng) minLng = p.longitude;
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if (p.longitude > maxLng) maxLng = p.longitude;
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}
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final bounds = LatLngBounds(
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southwest: LatLng(minLat, minLng),
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northeast: LatLng(maxLat, maxLng),
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);
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mapController?.animateCamera(
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CameraUpdate.newLatLngBounds(
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bounds,
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left: 40.0,
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top: 60.0,
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right: 40.0,
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bottom: 120.0,
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),
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);
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}
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/// Get Mode Title / الحصول على عنوان النمط الميداني الحالي
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String getModeTitle() {
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switch (currentTacticalMode.value) {
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case 'los':
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return 'تبادل الرؤية والمراقبة (LOS)';
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case 'viewshed_360':
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return 'رادار الرصد الدائري 360°';
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case 'artillery':
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return 'رماية المدفعية وقوس القذيفة';
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case 'hlz':
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return 'مهابط المروحيات (HLZ)';
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case 'minefield':
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return 'حقول الألغام وممرات العبور';
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case 'isochrone':
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return 'نطاق التدخل السريع (QRF)';
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case 'symbols':
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return 'الرموز والتشكيلات العسكرية';
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case 'overlays':
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return 'منظومة الشفافات (IPB)';
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case 'routing':
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return 'توجيه القوافل التكتيكي';
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default:
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return 'منظومة العمليات الميدانية (Off-Grid)';
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}
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}
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/// Build all declarative map markers / تجميع كافة علامات الخريطة
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Set<Marker> buildMarkers(ActiveNavigationState navState) {
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final markers = <Marker>{};
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// 1. Landmark & Observation Markers
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for (final obs in resection.observations) {
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markers.add(
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Marker(
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markerId: MarkerId(obs.landmark.id),
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position: LatLng(obs.landmark.lat, obs.landmark.lng),
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icon: InlqBitmap.defaultMarkerWithHue(InlqBitmap.hueAzure),
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infoWindow: InfoWindow(
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title: obs.landmark.name,
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snippet: AngleFormatter.format(obs.trueAzimuthDeg, angleUnit.value),
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),
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),
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);
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}
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// 2. Resection Fix Marker
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if (resection.resectionResult.value != null && !navState.isNavigating) {
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final res = resection.resectionResult.value!;
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markers.add(
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Marker(
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markerId: const MarkerId('observer_calculated_position'),
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position: LatLng(res.lat, res.lng),
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icon: InlqBitmap.defaultMarkerWithHue(InlqBitmap.hueGreen),
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infoWindow: const InfoWindow(
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title: 'موقع الراصد المحسوب (GPS-Denied Fix)',
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snippet: 'تم استخراج الموقع بالتقاطع البصري العكسي',
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),
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),
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);
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}
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// 3. Routing Destination Marker
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if (navigation.activeRoute.value != null &&
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navigation.activeRoute.value!.polylinePoints.isNotEmpty) {
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markers.add(
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Marker(
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markerId: const MarkerId('convoy_destination'),
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position: navigation.activeRoute.value!.polylinePoints.last,
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icon: InlqBitmap.defaultMarkerWithHue(InlqBitmap.hueRed),
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infoWindow: const InfoWindow(
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title: 'الهدف التكتيكي (Objective)',
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snippet: 'نقطة الوصول المحددة',
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),
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),
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);
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}
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// 4. Moving Vehicle Marker
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if (navState.isNavigating && navState.currentPosition != null) {
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markers.add(
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Marker(
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markerId: const MarkerId('active_vehicle_position'),
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position: navState.currentPosition!,
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icon: InlqBitmap.defaultMarkerWithHue(InlqBitmap.hueCyan),
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infoWindow: InfoWindow(
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title: 'مركبة العمليات الميدانية',
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snippet:
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'${navState.currentSpeedKmH.round()} كم/س • سمت ${navState.currentHeadingDeg.round()}°',
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),
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),
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);
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}
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// 5. Tactical Placed Symbols
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for (final sym in symbols.placedSymbols) {
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markers.add(
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Marker(
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markerId: MarkerId(sym.id),
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position: sym.position,
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icon: InlqBitmap.defaultMarkerWithHue(
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sym.isEnemy ? InlqBitmap.hueRed : InlqBitmap.hueBlue,
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),
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infoWindow: InfoWindow(
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title: sym.name,
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snippet: MilitaryGridUtils.latLngToMgrs(
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sym.position.latitude, sym.position.longitude),
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),
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),
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);
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}
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// 6. Artillery Gun & Target Markers
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if (currentTacticalMode.value == 'artillery') {
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if (artillery.gunPosition.value != null) {
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markers.add(
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Marker(
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markerId: const MarkerId('artillery_gun_marker'),
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position: artillery.gunPosition.value!,
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icon: InlqBitmap.defaultMarkerWithHue(InlqBitmap.hueBlue),
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infoWindow: const InfoWindow(title: '🎯 مربض المدفعية'),
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),
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);
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}
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if (artillery.targetPosition.value != null) {
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markers.add(
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Marker(
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markerId: const MarkerId('artillery_target_marker'),
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position: artillery.targetPosition.value!,
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icon: InlqBitmap.defaultMarkerWithHue(InlqBitmap.hueRed),
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infoWindow: const InfoWindow(title: '💥 الهدف المعادي'),
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),
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);
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}
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}
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// 7. HLZ Center Marker
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if (currentTacticalMode.value == 'hlz' && hlz.selectedPosition.value != null) {
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markers.add(
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Marker(
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markerId: const MarkerId('hlz_center_marker'),
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position: hlz.selectedPosition.value!,
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icon: InlqBitmap.defaultMarkerWithHue(InlqBitmap.hueGreen),
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infoWindow: const InfoWindow(title: '🚁 مهبط الطيران العامودي (HLZ)'),
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),
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);
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}
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return markers;
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}
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/// Build all declarative map polylines / تجميع مسارات الخريطة
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Set<Polyline> buildPolylines(ActiveNavigationState navState) {
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final polylines = <Polyline>{};
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// 1. Tactical Line of Sight (LOS)
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if (currentTacticalMode.value == 'los' &&
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los.observerPosition.value != null &&
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los.targetPosition.value != null &&
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los.losReport.value != null &&
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los.losReport.value!.profile.length > 1) {
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final visSegments = los.losReport.value!.visibleSegments;
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for (int i = 0; i < visSegments.length; i++) {
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polylines.add(
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Polyline(
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polylineId: PolylineId('tactical_los_vis_$i'),
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points: visSegments[i],
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color: const Color(0xFF22C55E),
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width: 5.0,
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),
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);
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}
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final blkSegments = los.losReport.value!.blockedSegments;
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for (int i = 0; i < blkSegments.length; i++) {
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polylines.add(
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Polyline(
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polylineId: PolylineId('tactical_los_blk_$i'),
|
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points: blkSegments[i],
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color: const Color(0xFFEF4444),
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width: 5.0,
|
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),
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||||
);
|
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}
|
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}
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// 2. Artillery Ballistic Arc Ground Track
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if (currentTacticalMode.value == 'artillery' &&
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artillery.firingSolution.value != null) {
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final points = artillery.firingSolution.value!.trajectoryProfile
|
||||
.map((p) => p.coordinate)
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.toList();
|
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polylines.add(
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Polyline(
|
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polylineId: const PolylineId('artillery_trajectory_track'),
|
||||
points: points,
|
||||
color: artillery.firingSolution.value!.isCrestClear
|
||||
? const Color(0xFF00F0FF)
|
||||
: const Color(0xFFEF4444),
|
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width: 4.5,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
// 3. Minefield Safe Breaching Lane Centerline
|
||||
if (currentTacticalMode.value == 'minefield' &&
|
||||
minefield.zoneResult.value != null) {
|
||||
polylines.add(
|
||||
Polyline(
|
||||
polylineId: const PolylineId('minefield_breach_centerline'),
|
||||
points: minefield.zoneResult.value!.breachLaneCenterline,
|
||||
color: const Color(0xFF10B981),
|
||||
width: 4.0,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
// 4. Tactical Overlays Lines
|
||||
for (final layer in overlays.overlayLayers) {
|
||||
if (layer.isVisible) {
|
||||
for (int i = 0; i < layer.lines.length; i++) {
|
||||
polylines.add(
|
||||
Polyline(
|
||||
polylineId: PolylineId('overlay_${layer.id}_line_$i'),
|
||||
points: layer.lines[i],
|
||||
color: layer.color,
|
||||
width: 4.0,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 5. Active Route Polyline
|
||||
if (navigation.activeRoute.value != null &&
|
||||
navigation.activeRoute.value!.polylinePoints.isNotEmpty) {
|
||||
polylines.add(
|
||||
Polyline(
|
||||
polylineId: const PolylineId('tactical_on_device_route'),
|
||||
points: navigation.activeRoute.value!.polylinePoints,
|
||||
color: navState.isNavigating
|
||||
? const Color(0xFF00F0FF)
|
||||
: const Color(0xFF38BDF8),
|
||||
width: navState.isNavigating ? 6.5 : 5.0,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
return polylines;
|
||||
}
|
||||
|
||||
/// Build all declarative map polygons / تجميع مضلعات الخريطة
|
||||
Set<Polygon> buildPolygons() {
|
||||
final polygons = <Polygon>{};
|
||||
|
||||
// 1. 360 Viewshed Radar Visible Polygon Fill
|
||||
if (currentTacticalMode.value == 'viewshed_360' &&
|
||||
viewshed.viewshedReport.value != null &&
|
||||
viewshed.viewshedReport.value!.polygonVertices.isNotEmpty) {
|
||||
polygons.add(
|
||||
Polygon(
|
||||
polygonId: const PolygonId('viewshed_360_fill'),
|
||||
points: viewshed.viewshedReport.value!.polygonVertices,
|
||||
fillColor: const Color(0x4422C55E),
|
||||
strokeColor: const Color(0xFF22C55E),
|
||||
strokeWidth: 2,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
// 2. HLZ Pad Boundary & Approach Corridor
|
||||
if (currentTacticalMode.value == 'hlz' &&
|
||||
hlz.assessmentResult.value != null) {
|
||||
polygons.add(
|
||||
Polygon(
|
||||
polygonId: const PolygonId('hlz_pad_boundary'),
|
||||
points: hlz.assessmentResult.value!.padBoundary,
|
||||
fillColor: hlz.assessmentResult.value!.gradeColor.withAlpha(50),
|
||||
strokeColor: hlz.assessmentResult.value!.gradeColor,
|
||||
strokeWidth: 2,
|
||||
),
|
||||
);
|
||||
|
||||
polygons.add(
|
||||
Polygon(
|
||||
polygonId: const PolygonId('hlz_approach_corridor'),
|
||||
points: hlz.assessmentResult.value!.approachFunnel,
|
||||
fillColor: const Color(0x3338BDF8),
|
||||
strokeColor: const Color(0xFF38BDF8),
|
||||
strokeWidth: 1.5,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
// 3. Minefield Boundary & Safe Breaching Lane
|
||||
if (currentTacticalMode.value == 'minefield' &&
|
||||
minefield.zoneResult.value != null) {
|
||||
polygons.add(
|
||||
Polygon(
|
||||
polygonId: const PolygonId('minefield_threat_boundary'),
|
||||
points: minefield.zoneResult.value!.boundaryPolygon,
|
||||
fillColor: const Color(0x44EF4444),
|
||||
strokeColor: const Color(0xFFEF4444),
|
||||
strokeWidth: 2,
|
||||
),
|
||||
);
|
||||
|
||||
polygons.add(
|
||||
Polygon(
|
||||
polygonId: const PolygonId('minefield_safe_breach_polygon'),
|
||||
points: minefield.zoneResult.value!.breachLanePolygon,
|
||||
fillColor: const Color(0x6610B981),
|
||||
strokeColor: const Color(0xFF10B981),
|
||||
strokeWidth: 2,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
// 4. Isochrone Response Time Rings
|
||||
if (currentTacticalMode.value == 'isochrone' &&
|
||||
isochrone.isochroneRings.isNotEmpty) {
|
||||
for (int i = 0; i < isochrone.isochroneRings.length; i++) {
|
||||
final ring = isochrone.isochroneRings[i];
|
||||
polygons.add(
|
||||
Polygon(
|
||||
polygonId: PolygonId('isochrone_ring_$i'),
|
||||
points: ring.polygonCoordinates,
|
||||
fillColor: ring.ringColor.withAlpha(30),
|
||||
strokeColor: ring.ringColor,
|
||||
strokeWidth: 2,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// 5. Tactical Overlays Polygons
|
||||
for (final layer in overlays.overlayLayers) {
|
||||
if (layer.isVisible) {
|
||||
for (int i = 0; i < layer.polygons.length; i++) {
|
||||
polygons.add(
|
||||
Polygon(
|
||||
polygonId: PolygonId('overlay_${layer.id}_poly_$i'),
|
||||
points: layer.polygons[i],
|
||||
fillColor: layer.color.withAlpha(40),
|
||||
strokeColor: layer.color,
|
||||
strokeWidth: 2,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return polygons;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user