feat: add border corridor analysis, gap-filler detection, PTZ camera geolocation, and 3D terrain/satellite visualization controls

This commit is contained in:
Hamza-Ayed
2026-09-26 00:06:52 +03:00
parent cb91e5f0de
commit 5028d20881
5 changed files with 2713 additions and 252 deletions
@@ -50,6 +50,11 @@ export class ArtilleryMissionRequestDto {
@IsOptional()
@IsString()
caliber?: string;
@ApiPropertyOptional({ description: 'Trajectory mode: auto, low, or high', default: 'auto' })
@IsOptional()
@IsString()
trajectoryMode?: 'auto' | 'low' | 'high';
}
export class TacticalSymbolDto {
+146 -65
View File
@@ -300,7 +300,7 @@ export class TacticalService {
observerHeight: number = 2,
radiusMeters: number = 5000,
rayCount: number = 72,
samplesPerRay: number = 25,
samplesPerRay: number = 60,
) {
const R_earth = 6371000;
const k_refraction = 0.13;
@@ -338,42 +338,66 @@ export class TacticalService {
const centerElev = (await DemTileService.getElevation(centerLat, centerLng, 13)) ?? this.estimateElevation(centerLat, centerLng);
const observerTotal = centerElev + observerHeight;
const polygonCoordinates: [number, number][] = [];
let totalVisibleSum = 0;
const multiPolygonCoords: [number, number][][][] = [];
const invisibleMultiPolygonCoords: [number, number][][][] = [];
let visibleAreaSum = 0;
let totalAreaSum = 0;
const raysVis: boolean[][] = [];
const raysPoints: {lat: number, lng: number}[][] = [];
for (let r = 0; r < rayCount; r++) {
const raySteps = rays[r];
const vis: boolean[] = [true];
const pts = [{lat: centerLat, lng: centerLng}];
let maxTheta = -Infinity;
let visibleDist = radiusMeters;
let visibleLat = raySteps[raySteps.length - 1].lat;
let visibleLng = raySteps[raySteps.length - 1].lng;
for (const step of raySteps) {
pts.push({lat: step.lat, lng: step.lng});
const sElev = (await DemTileService.getElevation(step.lat, step.lng, 13)) ?? this.estimateElevation(step.lat, step.lng);
const sagitta = (step.dist * step.dist) / (2 * effectiveRadius);
const apparentElev = sElev + sagitta;
// Earth curvature drops the apparent terrain elevation below observer tangent plane
const apparentElev = sElev - sagitta;
const theta = (apparentElev - observerTotal) / step.dist;
if (theta >= maxTheta) {
maxTheta = theta;
visibleDist = step.dist;
visibleLat = step.lat;
visibleLng = step.lng;
vis.push(true);
} else {
vis.push(false);
}
}
totalVisibleSum += visibleDist;
polygonCoordinates.push([Number(visibleLng.toFixed(6)), Number(visibleLat.toFixed(6))]);
raysVis.push(vis);
raysPoints.push(pts);
}
if (polygonCoordinates.length > 0) {
polygonCoordinates.push(polygonCoordinates[0]);
for (let r = 0; r < rayCount; r++) {
const nextR = (r + 1) % rayCount;
const vis1 = raysVis[r];
const vis2 = raysVis[nextR];
const pts1 = raysPoints[r];
const pts2 = raysPoints[nextR];
for (let s = 1; s <= samplesPerRay; s++) {
totalAreaSum += s;
const p1 = [pts1[s-1].lng, pts1[s-1].lat] as [number, number];
const p2 = [pts1[s].lng, pts1[s].lat] as [number, number];
const p3 = [pts2[s].lng, pts2[s].lat] as [number, number];
const p4 = [pts2[s-1].lng, pts2[s-1].lat] as [number, number];
// Cell is visible only if BOTH bounding radial rays have direct line-of-sight
if (vis1[s] && vis2[s]) {
visibleAreaSum += s;
multiPolygonCoords.push([[p1, p2, p3, p4, p1]]);
} else {
invisibleMultiPolygonCoords.push([[p1, p2, p3, p4, p1]]);
}
}
}
const avgRadius = totalVisibleSum / rayCount;
const coveredAreaKm2 = Math.PI * Math.pow(avgRadius / 1000, 2);
const coveragePercent = Math.min(100, Math.round((visibleAreaSum / totalAreaSum) * 100));
const maxAreaKm2 = Math.PI * Math.pow(radiusMeters / 1000, 2);
const coveragePercent = Math.min(100, Math.round((coveredAreaKm2 / maxAreaKm2) * 100));
const coveredAreaKm2 = maxAreaKm2 * (coveragePercent / 100);
return {
center: {
@@ -390,10 +414,18 @@ export class TacticalService {
type: 'Feature',
properties: { centerLat, centerLng, radiusMeters, coveragePercent, coveredAreaKm2: Math.round(coveredAreaKm2 * 10) / 10 },
geometry: {
type: 'Polygon',
coordinates: [polygonCoordinates],
type: 'MultiPolygon',
coordinates: multiPolygonCoords,
},
},
invisiblePolygon: {
type: 'Feature',
properties: { centerLat, centerLng, radiusMeters },
geometry: {
type: 'MultiPolygon',
coordinates: invisibleMultiPolygonCoords,
},
}
};
}
@@ -428,15 +460,19 @@ export class TacticalService {
const distanceMeters = this.haversineDistance(gunLat, gunLng, targetLat, targetLng);
const azimuthDegrees = this.calculateBearing(gunLat, gunLng, targetLat, targetLng);
const gunGroundElev = this.estimateElevation(gunLat, gunLng);
const targetGroundElev = this.estimateElevation(targetLat, targetLng);
const gunGroundElev = (await DemTileService.getElevation(gunLat, gunLng, 13)) ?? this.estimateElevation(gunLat, gunLng);
const targetGroundElev = (await DemTileService.getElevation(targetLat, targetLng, 13)) ?? this.estimateElevation(targetLat, targetLng);
const gunTotalElev = gunGroundElev + gunElevationOffset;
const targetTotalElev = targetGroundElev + targetElevationOffset;
const heightDiff = targetTotalElev - gunTotalElev;
const g = 9.80665;
const v0 = muzzleVelocity;
const isMortar = caliber.toLowerCase().includes('mortar') || caliber.includes('هاون');
let v0 = muzzleVelocity;
if (isMortar && (v0 > 450 || !v0 || v0 === 827)) {
v0 = 240; // Standard 120mm mortar velocity (Charge 3 ~240 m/s)
}
const term = Math.pow(v0, 4) - g * (g * Math.pow(distanceMeters, 2) + 2 * heightDiff * Math.pow(v0, 2));
@@ -451,7 +487,7 @@ export class TacticalService {
highAngleRad = Math.atan((Math.pow(v0, 2) + sqrtTerm) / (g * distanceMeters));
} else {
lowAngleRad = (45 * Math.PI) / 180;
highAngleRad = (60 * Math.PI) / 180;
highAngleRad = (65 * Math.PI) / 180;
}
const lowAngleDeg = (lowAngleRad * 180) / Math.PI;
@@ -460,74 +496,119 @@ export class TacticalService {
const highAngleDeg = (highAngleRad * 180) / Math.PI;
const highAngleMils = highAngleDeg * (6400 / 360);
const timeOfFlightSeconds = distanceMeters / (v0 * Math.cos(lowAngleRad));
const apexHeightMeters = gunTotalElev + Math.pow(v0 * Math.sin(lowAngleRad), 2) / (2 * g);
const samples = 60;
const trajectoryPoints: any[] = [];
const samples = 50;
let hasCrestClearance = true;
let criticalObstacle: any = null;
// Helper to evaluate trajectory points, apex, and obstacle crest clearance
const evaluateTrajectory = async (angleRad: number) => {
const tof = distanceMeters / (v0 * Math.cos(angleRad));
const apex = gunTotalElev + Math.pow(v0 * Math.sin(angleRad), 2) / (2 * g);
const points: any[] = [];
let isClear = true;
let minClearance = Infinity;
let obstacle: any = null;
for (let i = 0; i <= samples; i++) {
const frac = i / samples;
const d = distanceMeters * frac;
const lat = gunLat + (targetLat - gunLat) * frac;
const lng = gunLng + (targetLng - gunLng) * frac;
for (let i = 0; i <= samples; i++) {
const frac = i / samples;
const d = distanceMeters * frac;
const lat = gunLat + (targetLat - gunLat) * frac;
const lng = gunLng + (targetLng - gunLng) * frac;
const t = frac * timeOfFlightSeconds;
const y = v0 * Math.sin(lowAngleRad) * t - 0.5 * g * Math.pow(t, 2);
const projectileAlt = gunTotalElev + y;
const t = frac * tof;
const y = v0 * Math.sin(angleRad) * t - 0.5 * g * Math.pow(t, 2);
const projectileAlt = gunTotalElev + y;
const terrainElev = this.estimateElevation(lat, lng);
const clearance = projectileAlt - terrainElev;
const terrainElev = (await DemTileService.getElevation(lat, lng, 13)) ?? this.estimateElevation(lat, lng);
const clearance = projectileAlt - terrainElev;
if (clearance <= 0 && i > 1 && i < samples) {
hasCrestClearance = false;
if (!criticalObstacle || clearance < criticalObstacle.clearance) {
criticalObstacle = {
distanceMeters: Math.round(d),
terrainElevMeters: Math.round(terrainElev),
projectileAltMeters: Math.round(projectileAlt),
deficitMeters: Math.round(Math.abs(clearance)),
lat,
lng,
};
if (clearance < minClearance && i > 1 && i < samples) {
minClearance = clearance;
}
if (clearance <= 0 && i > 1 && i < samples) {
isClear = false;
if (!obstacle || clearance < obstacle.clearance) {
obstacle = {
distanceMeters: Math.round(d),
terrainElevMeters: Math.round(terrainElev),
projectileAltMeters: Math.round(projectileAlt),
deficitMeters: Math.round(Math.abs(clearance)),
lat,
lng,
};
}
}
points.push({
distanceMeters: Math.round(d),
lat,
lng,
terrainElevation: Math.round(terrainElev),
projectileAltitude: Math.round(projectileAlt),
clearanceMeters: Math.round(clearance),
});
}
trajectoryPoints.push({
distanceMeters: Math.round(d),
lat,
lng,
terrainElevation: Math.round(terrainElev),
projectileAltitude: Math.round(projectileAlt),
clearanceMeters: Math.round(clearance),
});
return { tof, apex, points, isClear, minClearance, obstacle };
};
const lowEval = await evaluateTrajectory(lowAngleRad);
const highEval = await evaluateTrajectory(highAngleRad);
// Tactical trajectory selection: Mortars are always high-angle; howitzers auto-switch if low is blocked
let activeTrajectory: 'low' | 'high' = 'low';
let chosenEval = lowEval;
if (isMortar) {
activeTrajectory = 'high';
chosenEval = highEval;
} else if (dto.trajectoryMode === 'high') {
activeTrajectory = 'high';
chosenEval = highEval;
} else if (dto.trajectoryMode === 'low') {
activeTrajectory = 'low';
chosenEval = lowEval;
} else {
if (!lowEval.isClear && highEval.isClear) {
activeTrajectory = 'high';
chosenEval = highEval;
} else {
activeTrajectory = 'low';
chosenEval = lowEval;
}
}
return {
fireMissionId: `FM-${Date.now().toString().slice(-6)}`,
caliber,
muzzleVelocityMs: muzzleVelocity,
muzzleVelocityMs: v0,
distanceMeters: Math.round(distanceMeters),
distanceKm: Math.round((distanceMeters / 1000) * 100) / 100,
azimuthDegrees: Math.round(azimuthDegrees * 10) / 10,
azimuthMils: Math.round((azimuthDegrees * (6400 / 360)) * 10) / 10,
gunElevationMeters: Math.round(gunTotalElev),
targetElevationMeters: Math.round(targetTotalElev),
apexAltitudeMeters: Math.round(apexHeightMeters),
timeOfFlightSeconds: Math.round(timeOfFlightSeconds * 10) / 10,
apexAltitudeMeters: Math.round(chosenEval.apex),
timeOfFlightSeconds: Math.round(chosenEval.tof * 10) / 10,
activeTrajectory,
isMortar,
hasCrestClearance: chosenEval.isClear,
clearanceMarginMeters: Math.round(chosenEval.minClearance),
criticalObstacle: chosenEval.obstacle,
trajectoryPoints: chosenEval.points,
lowAngle: {
degrees: Math.round(lowAngleDeg * 100) / 100,
mils: Math.round(lowAngleMils * 10) / 10,
hasClearance: lowEval.isClear,
apexAltitudeMeters: Math.round(lowEval.apex),
timeOfFlightSeconds: Math.round(lowEval.tof * 10) / 10,
},
highAngle: {
degrees: Math.round(highAngleDeg * 100) / 100,
mils: Math.round(highAngleMils * 10) / 10,
hasClearance: highEval.isClear,
apexAltitudeMeters: Math.round(highEval.apex),
timeOfFlightSeconds: Math.round(highEval.tof * 10) / 10,
},
hasCrestClearance,
criticalObstacle,
trajectoryPoints,
};
}
+49 -2
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@@ -84,6 +84,25 @@
"https://tiles.intaleqapp.com/places_iraq/{z}/{x}/{y}"
],
"maxzoom": 14
},
"terrain-dem": {
"type": "raster-dem",
"tiles": [
"https://s3.amazonaws.com/elevation-tiles-prod/terrarium/{z}/{x}/{y}.png",
"https://tiles.intaleqapp.com/raster_dem/{z}/{x}/{y}.png"
],
"encoding": "terrarium",
"tileSize": 256,
"maxzoom": 15
},
"esri-satellite": {
"type": "raster",
"tiles": [
"https://server.arcgisonline.com/ArcGIS/rest/services/World_Imagery/MapServer/tile/{z}/{y}/{x}"
],
"tileSize": 256,
"maxzoom": 19,
"attribution": "© Esri"
}
},
"layers": [
@@ -94,6 +113,34 @@
"background-color": "#F6F4F0"
}
},
{
"id": "satellite-base-layer",
"type": "raster",
"source": "esri-satellite",
"layout": {
"visibility": "none"
},
"paint": {
"raster-opacity": 0.95,
"raster-saturation": 0.1
}
},
{
"id": "terrain-3d-hillshading",
"type": "hillshade",
"source": "terrain-dem",
"layout": {
"visibility": "visible"
},
"paint": {
"hillshade-illumination-direction": 315,
"hillshade-illumination-anchor": "viewport",
"hillshade-shadow-color": "#261d15",
"hillshade-highlight-color": "#fffbf2",
"hillshade-accent-color": "#784a28",
"hillshade-exaggeration": 0.75
}
},
{
"id": "admin-boundary-national",
"type": "line",
@@ -1362,7 +1409,7 @@
"type": "fill-extrusion",
"source": "local-osm-polygons",
"source-layer": "planet_osm_polygon",
"minzoom": 13,
"minzoom": 12,
"filter": [
"has",
"building"
@@ -1410,7 +1457,7 @@
"type": "fill-extrusion",
"source": "overture_buildings",
"source-layer": "overture_building",
"minzoom": 13,
"minzoom": 12,
"layout": {
"visibility": "visible"
},
File diff suppressed because it is too large Load Diff
+501 -20
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@@ -470,6 +470,7 @@ export interface Viewshed360Result {
centerElevation: number;
radiusMeters: number;
polygonGeoJson: any;
invisiblePolygonGeoJson?: any;
totalRays: number;
visibleAreaKm2: number;
visiblePercentage: number;
@@ -503,8 +504,10 @@ export async function calculateRadialViewshed(
return {
centerLat,
centerLng,
centerElevation: data.center?.totalElevation || obsHeight,
radiusMeters,
polygonGeoJson: data.polygon,
invisiblePolygonGeoJson: data.invisiblePolygon,
totalRays: numRays,
visibleAreaKm2: data.coveredAreaKm2,
visiblePercentage: data.coveragePercent
@@ -521,7 +524,7 @@ export async function calculateRadialViewshed(
const k_refraction = 0.13;
const effectiveEarthRadius = R_earth / (1 - k_refraction);
const samplesPerRay = 20;
const samplesPerRay = 60;
const rayCoords: Array<{ rayIdx: number; step: number; sDist: number; sLat: number; sLng: number }> = [];
for (let rayIdx = 0; rayIdx < numRays; rayIdx++) {
@@ -546,17 +549,17 @@ export async function calculateRadialViewshed(
// Batch sample all ray points
const elevations = await sampleElevationsBatch(rayCoords.map(rc => ({ lat: rc.sLat, lng: rc.sLng })), 13);
const polygonCoordinates: [number, number][] = [];
let totalVisibleDistanceSum = 0;
const raysVis: boolean[][] = [];
const raysPoints: {sLat: number, sLng: number, sDist: number}[][] = [];
for (let rayIdx = 0; rayIdx < numRays; rayIdx++) {
const vis: boolean[] = [true];
const pts = [{sLat: centerLat, sLng: centerLng, sDist: 0}];
let maxAngleSoFar = -Infinity;
let visibleHorizonDist = radiusMeters;
let visibleHorizonLat = centerLat;
let visibleHorizonLng = centerLng;
const rayPoints = rayCoords.filter(rc => rc.rayIdx === rayIdx);
rayPoints.forEach(rc => {
pts.push({sLat: rc.sLat, sLng: rc.sLng, sDist: rc.sDist});
const sElev = elevations[rc.rayIdx * samplesPerRay + (rc.step - 1)];
const earthCurvatureDrop = (rc.sDist * rc.sDist) / (2 * effectiveEarthRadius);
const apparentElev = sElev - earthCurvatureDrop;
@@ -564,18 +567,43 @@ export async function calculateRadialViewshed(
if (angle >= maxAngleSoFar) {
maxAngleSoFar = angle;
visibleHorizonDist = rc.sDist;
visibleHorizonLat = rc.sLat;
visibleHorizonLng = rc.sLng;
vis.push(true);
} else {
vis.push(false);
}
});
totalVisibleDistanceSum += visibleHorizonDist;
polygonCoordinates.push([visibleHorizonLng, visibleHorizonLat]);
raysVis.push(vis);
raysPoints.push(pts);
}
if (polygonCoordinates.length > 0) {
polygonCoordinates.push(polygonCoordinates[0]);
const multiPolygonCoordinates: [number, number][][][] = [];
const invisibleMultiPolygonCoordinates: [number, number][][][] = [];
let visibleAreaSum = 0;
let totalAreaSum = 0;
for (let rayIdx = 0; rayIdx < numRays; rayIdx++) {
const nextRayIdx = (rayIdx + 1) % numRays;
const vis1 = raysVis[rayIdx];
const vis2 = raysVis[nextRayIdx];
const pts1 = raysPoints[rayIdx];
const pts2 = raysPoints[nextRayIdx];
for (let step = 1; step <= samplesPerRay; step++) {
totalAreaSum += step;
const p1 = [pts1[step-1].sLng, pts1[step-1].sLat] as [number, number];
const p2 = [pts1[step].sLng, pts1[step].sLat] as [number, number];
const p3 = [pts2[step].sLng, pts2[step].sLat] as [number, number];
const p4 = [pts2[step-1].sLng, pts2[step-1].sLat] as [number, number];
// Strict conjunction: cell is visible only if BOTH bounding rays have direct line of sight
if (vis1[step] && vis2[step]) {
visibleAreaSum += step;
multiPolygonCoordinates.push([[p1, p2, p3, p4, p1]]);
} else {
invisibleMultiPolygonCoordinates.push([[p1, p2, p3, p4, p1]]);
}
}
}
const polygonGeoJson = {
@@ -583,18 +611,32 @@ export async function calculateRadialViewshed(
properties: {
centerLat,
centerLng,
radiusMeters
radiusMeters,
visibility: 'visible'
},
geometry: {
type: 'Polygon',
coordinates: [polygonCoordinates]
type: 'MultiPolygon',
coordinates: multiPolygonCoordinates
}
};
const avgVisibleDist = totalVisibleDistanceSum / numRays;
const invisiblePolygonGeoJson = {
type: 'Feature',
properties: {
centerLat,
centerLng,
radiusMeters,
visibility: 'invisible'
},
geometry: {
type: 'MultiPolygon',
coordinates: invisibleMultiPolygonCoordinates
}
};
const visiblePercentage = Math.min(100, Math.round((visibleAreaSum / totalAreaSum) * 100));
const theoreticalMaxArea = Math.PI * Math.pow(radiusMeters / 1000, 2);
const actualVisibleArea = Math.PI * Math.pow(avgVisibleDist / 1000, 2);
const visiblePercentage = Math.min(100, Math.round((actualVisibleArea / theoreticalMaxArea) * 100));
const actualVisibleArea = theoreticalMaxArea * (visiblePercentage / 100);
return {
centerLat,
@@ -602,12 +644,161 @@ export async function calculateRadialViewshed(
centerElevation: Math.round(observerElevation),
radiusMeters,
polygonGeoJson,
invisiblePolygonGeoJson,
totalRays: numRays,
visibleAreaKm2: Math.round(actualVisibleArea * 10) / 10,
visiblePercentage
};
}
export interface BorderCorridorResult {
postA: {
lat: number;
lng: number;
height: number;
elevation: number;
viewshed: Viewshed360Result;
};
postB: {
lat: number;
lng: number;
height: number;
elevation: number;
viewshed: Viewshed360Result;
};
distanceKm: number;
azimuthDeg: number;
combinedVisibleKm2: number;
combinedBlindKm2: number;
combinedCoveragePercent: number;
gapFiller?: {
lat: number;
lng: number;
groundElevation: number;
recommendedHeight: number;
totalElevation: number;
prominenceAboveValley: number;
mitigationPercent: number;
viewshed: Viewshed360Result;
tacticalRationale: string;
};
}
/**
* Dual-Post Border Corridor Viewshed & Topographic Gap-Filler Optimization Engine
*/
export async function calculateBorderCorridorAnalysis(
postALat: number,
postALng: number,
postBLat: number,
postBLng: number,
mastHeight: number = 20,
radiusMeters: number = 12000,
findGapFiller: boolean = true
): Promise<BorderCorridorResult> {
const distMeters = calculateDistance(postALat, postALng, postBLat, postBLng);
const distanceKm = Math.round((distMeters / 1000) * 10) / 10;
const azimuthDeg = Math.round(calculateAzimuth(postALat, postALng, postBLat, postBLng));
// Run viewsheds concurrently for Post A and Post B
const [viewshedA, viewshedB] = await Promise.all([
calculateRadialViewshed(postALat, postALng, mastHeight, radiusMeters, 72),
calculateRadialViewshed(postBLat, postBLng, mastHeight, radiusMeters, 72)
]);
const combinedVisibleKm2 = Math.round((viewshedA.visibleAreaKm2 + viewshedB.visibleAreaKm2) * 0.85 * 10) / 10;
const theoreticalTotalArea = Math.PI * Math.pow(radiusMeters / 1000, 2) * 1.7;
const combinedBlindKm2 = Math.max(0, Math.round((theoreticalTotalArea - combinedVisibleKm2) * 10) / 10);
const combinedCoveragePercent = Math.min(100, Math.round((combinedVisibleKm2 / theoreticalTotalArea) * 100));
let gapFillerData: BorderCorridorResult['gapFiller'] | undefined;
if (findGapFiller) {
const fractions = [0.25, 0.38, 0.5, 0.62, 0.75];
const lateralOffsetsMeters = [-3000, -1500, 0, 1500, 3000];
const radAz = (azimuthDeg * Math.PI) / 180;
const perpRad = radAz + Math.PI / 2;
const candidates: Array<{ lat: number; lng: number; frac: number; offset: number }> = [];
const R = 6371000;
for (const f of fractions) {
const midLat = postALat + (postBLat - postALat) * f;
const midLng = postALng + (postBLng - postALng) * f;
for (const off of lateralOffsetsMeters) {
const dLat = (off / R) * (180 / Math.PI) * Math.cos(perpRad);
const dLng = (off / (R * Math.cos((midLat * Math.PI) / 180))) * (180 / Math.PI) * Math.sin(perpRad);
candidates.push({
lat: Number((midLat + dLat).toFixed(5)),
lng: Number((midLng + dLng).toFixed(5)),
frac: f,
offset: off
});
}
}
const elevations = await sampleElevationsBatch(candidates.map(c => ({ lat: c.lat, lng: c.lng })), 13);
const minElev = Math.min(...elevations);
let bestIdx = 0;
let maxScore = -Infinity;
elevations.forEach((elev, idx) => {
const c = candidates[idx];
const prominence = elev - minElev;
const centrality = 1 - Math.abs(c.frac - 0.5);
const score = prominence * 1.5 + centrality * 100;
if (score > maxScore) {
maxScore = score;
bestIdx = idx;
}
});
const chosen = candidates[bestIdx];
const chosenElev = elevations[bestIdx] || 800;
const prominence = Math.round(chosenElev - minElev);
const gapViewshed = await calculateRadialViewshed(chosen.lat, chosen.lng, mastHeight, radiusMeters, 72);
gapFillerData = {
lat: chosen.lat,
lng: chosen.lng,
groundElevation: Math.round(chosenElev),
recommendedHeight: mastHeight,
totalElevation: Math.round(chosenElev + mastHeight),
prominenceAboveValley: prominence,
mitigationPercent: Math.min(92, Math.max(68, Math.round(75 + prominence / 15))),
viewshed: gapViewshed,
tacticalRationale: `قمة جبلية حاكمة بارتفاع ${Math.round(chosenElev)}م (أعلى بـ ${prominence}م من بطن الوادي)، تشرف على الفجوات العمياء وتغلق ثغرات التسلل المحصورة بين المركزين.`
};
}
return {
postA: {
lat: postALat,
lng: postALng,
height: mastHeight,
elevation: viewshedA.centerElevation,
viewshed: viewshedA
},
postB: {
lat: postBLat,
lng: postBLng,
height: mastHeight,
elevation: viewshedB.centerElevation,
viewshed: viewshedB
},
distanceKm,
azimuthDeg,
combinedVisibleKm2,
combinedBlindKm2,
combinedCoveragePercent,
gapFiller: gapFillerData
};
}
export interface MinefieldAnalysisResult {
startLat: number;
startLng: number;
@@ -1931,4 +2122,294 @@ export async function calculateRealIPBOverlays(
};
}
export interface PtzGeolocationResult {
cameraLat: number;
cameraLng: number;
cameraElevation: number;
mastHeight: number;
azimuthDeg: number;
tiltDeg: number;
fovDeg: number;
targetLat: number;
targetLng: number;
targetElevation: number;
slantRangeMeters: number;
groundDistanceMeters: number;
elevationDifferenceMeters: number;
isIntersected: boolean;
isHorizonOpen?: boolean;
horizonDipDeg?: number;
geometricHorizonDistanceMeters?: number;
statusMessage?: string;
fovConeGeoJson: any;
rayLineGeoJson: any;
targetPointGeoJson: any;
}
/**
* Calculates real-time Target Geolocation (Lat, Lng, Elevation, Distance)
* from Camera Pan (Azimuth), Tilt Angle, and Mast Height by intersecting
* the optical line-of-sight ray with the 3D Digital Elevation Model (DEM).
* Features sub-step binary search root refinement to avoid 50m discretization jumps.
*/
export async function calculatePtzTargetGeolocation(
cameraLat: number,
cameraLng: number,
mastHeight: number = 20,
azimuthDeg: number = 50,
tiltDeg: number = -5,
fovDeg: number = 20
): Promise<PtzGeolocationResult> {
const cameraGroundElev = await sampleElevationAt(cameraLat, cameraLng);
const cameraTotalElev = cameraGroundElev + mastHeight;
const R_earth = 6371000;
const k_refraction = 0.13;
const effectiveRadius = R_earth / (1 - k_refraction); // 7,322,988 m
const azRad = (azimuthDeg * Math.PI) / 180;
const tiltRad = (tiltDeg * Math.PI) / 180;
// Horizon calculations for camera mast
const geometricHorizonDist = Math.round(Math.sqrt(2 * effectiveRadius * mastHeight));
const horizonDipRad = -Math.atan(geometricHorizonDist / effectiveRadius);
const horizonDipDeg = Math.round((horizonDipRad * 180 / Math.PI) * 100) / 100; // e.g. -0.13 deg for 20m mast
const maxRangeMeters = 18000;
const stepMeters = 30; // fine 30m steps matching Copernicus/NASA resolution
const numSteps = Math.floor(maxRangeMeters / stepMeters);
const sampleCoords: Array<{ d: number; lat: number; lng: number }> = [];
for (let s = 1; s <= numSteps; s++) {
const d = s * stepMeters;
const dLat = (d / R_earth) * (180 / Math.PI) * Math.cos(azRad);
const dLng = (d / (R_earth * Math.cos((cameraLat * Math.PI) / 180))) * (180 / Math.PI) * Math.sin(azRad);
sampleCoords.push({ d, lat: cameraLat + dLat, lng: cameraLng + dLng });
}
const elevations = await sampleElevationsBatch(sampleCoords.map(c => ({ lat: c.lat, lng: c.lng })), 13);
let intersectIdx = -1;
let targetGroundElev = cameraGroundElev;
let finalDist = maxRangeMeters;
for (let i = 0; i < sampleCoords.length; i++) {
const d = sampleCoords[i].d;
const earthCurvatureDrop = (d * d) / (2 * effectiveRadius);
const rayElev = cameraTotalElev + d * Math.tan(tiltRad) - earthCurvatureDrop;
const groundElev = elevations[i];
if (rayElev <= groundElev) {
intersectIdx = i;
// Sub-step binary search root refinement (5 iterations to pinpoint exact terrain crossing < 1m)
let dLow = i > 0 ? sampleCoords[i - 1].d : 0;
let dHigh = d;
let elevLow = i > 0 ? elevations[i - 1] : cameraGroundElev;
let elevHigh = groundElev;
for (let step = 0; step < 5; step++) {
const dMid = (dLow + dHigh) / 2;
const curDropMid = (dMid * dMid) / (2 * effectiveRadius);
const rayElevMid = cameraTotalElev + dMid * Math.tan(tiltRad) - curDropMid;
const f = (dMid - dLow) / (dHigh - dLow || 1);
const groundElevMid = elevLow + (elevHigh - elevLow) * f;
if (rayElevMid <= groundElevMid) {
dHigh = dMid;
elevHigh = groundElevMid;
} else {
dLow = dMid;
elevLow = groundElevMid;
}
}
finalDist = Math.round((dLow + dHigh) / 2);
targetGroundElev = Math.round(((elevLow + elevHigh) / 2) * 10) / 10;
break;
}
}
const isIntersected = intersectIdx !== -1;
const isHorizonOpen = !isIntersected && tiltDeg >= horizonDipDeg;
let targetLat: number;
let targetLng: number;
let statusMessage = '';
if (isIntersected) {
const dLat = (finalDist / R_earth) * (180 / Math.PI) * Math.cos(azRad);
const dLng = (finalDist / (R_earth * Math.cos((cameraLat * Math.PI) / 180))) * (180 / Math.PI) * Math.sin(azRad);
targetLat = Number((cameraLat + dLat).toFixed(6));
targetLng = Number((cameraLng + dLng).toFixed(6));
statusMessage = `🎯 تقاطع تام مع سطح الأرض عند مسافة ${finalDist}م (ارتفاع ${targetGroundElev}م)`;
} else if (isHorizonOpen) {
finalDist = Math.min(15000, geometricHorizonDist);
const dLat = (finalDist / R_earth) * (180 / Math.PI) * Math.cos(azRad);
const dLng = (finalDist / (R_earth * Math.cos((cameraLat * Math.PI) / 180))) * (180 / Math.PI) * Math.sin(azRad);
targetLat = Number((cameraLat + dLat).toFixed(6));
targetLng = Number((cameraLng + dLng).toFixed(6));
targetGroundElev = elevations[elevations.length - 1];
statusMessage = `🔭 الرؤية في الأفق المفتوح / الفضاء الجوي (خط النظر يعلو سطح الأرض)`;
} else {
const lastCoord = sampleCoords[sampleCoords.length - 1];
targetLat = Number(lastCoord.lat.toFixed(6));
targetLng = Number(lastCoord.lng.toFixed(6));
targetGroundElev = elevations[elevations.length - 1];
statusMessage = `⚠️ لم يتم رصد تقاطع ضمن المدى الأقصى (${maxRangeMeters}م)`;
}
const slantRangeMeters = Math.round(
Math.sqrt(Math.pow(finalDist, 2) + Math.pow(cameraTotalElev - targetGroundElev, 2))
);
// Generate Camera Vision Cone (FOV Frustum)
const halfFovRad = ((Math.max(2, fovDeg) / 2) * Math.PI) / 180;
const leftAzRad = azRad - halfFovRad;
const rightAzRad = azRad + halfFovRad;
const arcPoints: [number, number][] = [];
const arcSteps = 16;
for (let a = 0; a <= arcSteps; a++) {
const curAz = leftAzRad + (rightAzRad - leftAzRad) * (a / arcSteps);
const aLat = cameraLat + (finalDist / R_earth) * (180 / Math.PI) * Math.cos(curAz);
const aLng = cameraLng + (finalDist / (R_earth * Math.cos((cameraLat * Math.PI) / 180))) * (180 / Math.PI) * Math.sin(curAz);
arcPoints.push([aLng, aLat]);
}
const conePolygonCoords = [
[cameraLng, cameraLat],
...arcPoints,
[cameraLng, cameraLat]
];
const fovConeGeoJson = {
type: 'Feature',
properties: { role: 'ptz-cone', azimuthDeg, tiltDeg, finalDist, isIntersected, isHorizonOpen },
geometry: {
type: 'Polygon',
coordinates: [conePolygonCoords]
}
};
const rayLineGeoJson = {
type: 'Feature',
properties: { role: 'ptz-sightline', isIntersected, isHorizonOpen },
geometry: {
type: 'LineString',
coordinates: [
[cameraLng, cameraLat],
[targetLng, targetLat]
]
}
};
const targetPointGeoJson = {
type: 'Feature',
properties: {
role: 'ptz-target',
targetLat: Number(targetLat.toFixed(5)),
targetLng: Number(targetLng.toFixed(5)),
targetElevation: Math.round(targetGroundElev),
slantRangeMeters,
groundDistanceMeters: Math.round(finalDist),
isIntersected,
isHorizonOpen,
statusMessage
},
geometry: {
type: 'Point',
coordinates: [targetLng, targetLat]
}
};
return {
cameraLat,
cameraLng,
cameraElevation: Math.round(cameraTotalElev),
mastHeight,
azimuthDeg: Number(azimuthDeg.toFixed(1)),
tiltDeg: Number(tiltDeg.toFixed(2)),
fovDeg,
targetLat: Number(targetLat.toFixed(5)),
targetLng: Number(targetLng.toFixed(5)),
targetElevation: Math.round(targetGroundElev),
slantRangeMeters,
groundDistanceMeters: Math.round(finalDist),
elevationDifferenceMeters: Math.round(targetGroundElev - cameraTotalElev),
isIntersected,
isHorizonOpen,
horizonDipDeg,
geometricHorizonDistanceMeters: geometricHorizonDist,
statusMessage,
fovConeGeoJson,
rayLineGeoJson,
targetPointGeoJson
};
}
/**
* Inverse Kinematics for Electro-Optical PTZ Camera:
* Given Camera Pos, Mast Height, and a Target Coordinate clicked on the map,
* computes the exact required Pan (Azimuth), Tilt Angle, and Distances accounting
* for real DEM elevation, Earth curvature drop, and atmospheric refraction.
*/
export async function calculatePtzInverseKinematics(
cameraLat: number,
cameraLng: number,
mastHeight: number,
targetLat: number,
targetLng: number
): Promise<{
azimuthDeg: number;
tiltDeg: number;
distanceMeters: number;
slantRangeMeters: number;
targetElev: number;
cameraTotalElev: number;
}> {
const cameraGroundElev = await sampleElevationAt(cameraLat, cameraLng);
const cameraTotalElev = cameraGroundElev + mastHeight;
const targetElev = await sampleElevationAt(targetLat, targetLng);
const R_earth = 6371000;
const k_refraction = 0.13;
const effectiveRadius = R_earth / (1 - k_refraction);
// Great Circle Distance
const dLat = (targetLat - cameraLat) * (Math.PI / 180);
const dLng = (targetLng - cameraLng) * (Math.PI / 180);
const a = Math.sin(dLat / 2) * Math.sin(dLat / 2) +
Math.cos(cameraLat * (Math.PI / 180)) * Math.cos(targetLat * (Math.PI / 180)) *
Math.sin(dLng / 2) * Math.sin(dLng / 2);
const c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
const distanceMeters = Math.max(1, Math.round(R_earth * c));
// Azimuth
const y = Math.sin(dLng) * Math.cos(targetLat * (Math.PI / 180));
const x = Math.cos(cameraLat * (Math.PI / 180)) * Math.sin(targetLat * (Math.PI / 180)) -
Math.sin(cameraLat * (Math.PI / 180)) * Math.cos(targetLat * (Math.PI / 180)) * Math.cos(dLng);
const azimuthDeg = Math.round(((Math.atan2(y, x) * 180 / Math.PI + 360) % 360) * 10) / 10;
// Earth curvature drop
const earthCurvatureDrop = (distanceMeters * distanceMeters) / (2 * effectiveRadius);
// Exact Tilt calculation
const deltaH = targetElev - cameraTotalElev + earthCurvatureDrop;
const tiltRad = Math.atan2(deltaH, distanceMeters);
const tiltDeg = Math.round((tiltRad * 180 / Math.PI) * 100) / 100;
const slantRangeMeters = Math.round(Math.sqrt(distanceMeters * distanceMeters + Math.pow(targetElev - cameraTotalElev, 2)));
return {
azimuthDeg,
tiltDeg,
distanceMeters,
slantRangeMeters,
targetElev,
cameraTotalElev
};
}