Files
maps-saas/apps/api/dist/tactical/tactical.service.js
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JavaScript

"use strict";
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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};
var __metadata = (this && this.__metadata) || function (k, v) {
if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
};
var TacticalService_1;
Object.defineProperty(exports, "__esModule", { value: true });
exports.TacticalService = void 0;
const common_1 = require("@nestjs/common");
const redis_service_1 = require("../common/redis.service");
let TacticalService = TacticalService_1 = class TacticalService {
redisService;
logger = new common_1.Logger(TacticalService_1.name);
constructor(redisService) {
this.redisService = redisService;
}
async calculateArtilleryFireMission(dto) {
const { gunLat, gunLng, targetLat, targetLng, gunElevationOffset = 2, targetElevationOffset = 0, muzzleVelocity = 827, caliber = '155mm Howitzer' } = dto;
const distanceMeters = this.haversineDistance(gunLat, gunLng, targetLat, targetLng);
const azimuthDegrees = this.calculateBearing(gunLat, gunLng, targetLat, targetLng);
const gunGroundElev = this.estimateElevation(gunLat, gunLng);
const targetGroundElev = this.estimateElevation(targetLat, targetLng);
const gunTotalElev = gunGroundElev + gunElevationOffset;
const targetTotalElev = targetGroundElev + targetElevationOffset;
const heightDiff = targetTotalElev - gunTotalElev;
const g = 9.80665;
const v0 = muzzleVelocity;
const term = Math.pow(v0, 4) - g * (g * Math.pow(distanceMeters, 2) + 2 * heightDiff * Math.pow(v0, 2));
let lowAngleRad = 0;
let highAngleRad = 0;
let maxRange = (Math.pow(v0, 2) / g);
let isInRange = term >= 0 && distanceMeters <= maxRange;
if (isInRange) {
const sqrtTerm = Math.sqrt(term);
lowAngleRad = Math.atan((Math.pow(v0, 2) - sqrtTerm) / (g * distanceMeters));
highAngleRad = Math.atan((Math.pow(v0, 2) + sqrtTerm) / (g * distanceMeters));
}
else {
lowAngleRad = (45 * Math.PI) / 180;
highAngleRad = (60 * Math.PI) / 180;
}
const lowAngleDeg = (lowAngleRad * 180) / Math.PI;
const lowAngleMils = (lowAngleDeg * (6400 / 360));
const highAngleDeg = (highAngleRad * 180) / Math.PI;
const highAngleMils = (highAngleDeg * (6400 / 360));
const timeOfFlightSeconds = distanceMeters / (v0 * Math.cos(lowAngleRad));
const apexHeightMeters = gunTotalElev + (Math.pow(v0 * Math.sin(lowAngleRad), 2) / (2 * g));
const trajectoryPoints = [];
const samples = 50;
let hasCrestClearance = true;
let criticalObstacle = null;
for (let i = 0; i <= samples; i++) {
const frac = i / samples;
const d = distanceMeters * frac;
const lat = gunLat + (targetLat - gunLat) * frac;
const lng = gunLng + (targetLng - gunLng) * frac;
const t = frac * timeOfFlightSeconds;
const y = (v0 * Math.sin(lowAngleRad) * t) - (0.5 * g * Math.pow(t, 2));
const projectileAlt = gunTotalElev + y;
const terrainElev = this.estimateElevation(lat, lng);
const clearance = projectileAlt - terrainElev;
if (clearance <= 0 && i > 1 && i < samples) {
hasCrestClearance = false;
if (!criticalObstacle || clearance < criticalObstacle.clearance) {
criticalObstacle = {
distanceMeters: Math.round(d),
terrainElevMeters: Math.round(terrainElev),
projectileAltMeters: Math.round(projectileAlt),
deficitMeters: Math.round(Math.abs(clearance)),
lat,
lng
};
}
}
trajectoryPoints.push({
distanceMeters: Math.round(d),
lat,
lng,
terrainElevation: Math.round(terrainElev),
projectileAltitude: Math.round(projectileAlt),
clearanceMeters: Math.round(clearance)
});
}
return {
fireMissionId: `FM-${Date.now().toString().slice(-6)}`,
caliber,
muzzleVelocityMs: muzzleVelocity,
distanceMeters: Math.round(distanceMeters),
distanceKm: Math.round((distanceMeters / 1000) * 100) / 100,
azimuthDegrees: Math.round(azimuthDegrees * 10) / 10,
azimuthMils: Math.round((azimuthDegrees * (6400 / 360)) * 10) / 10,
gunElevationMeters: Math.round(gunTotalElev),
targetElevationMeters: Math.round(targetTotalElev),
apexAltitudeMeters: Math.round(apexHeightMeters),
timeOfFlightSeconds: Math.round(timeOfFlightSeconds * 10) / 10,
lowAngle: {
degrees: Math.round(lowAngleDeg * 100) / 100,
mils: Math.round(lowAngleMils * 10) / 10,
},
highAngle: {
degrees: Math.round(highAngleDeg * 100) / 100,
mils: Math.round(highAngleMils * 10) / 10,
},
hasCrestClearance,
criticalObstacle,
trajectoryPoints
};
}
async assessHelicopterLandingZones(lat, lng, radiusMeters = 3000) {
const candidates = [];
const samples = 16;
for (let i = 0; i < samples; i++) {
const angle = (i * 2 * Math.PI) / samples;
const r = (radiusMeters * 0.3) + Math.random() * (radiusMeters * 0.6);
const dLat = (r / 6371000) * (180 / Math.PI) * Math.cos(angle);
const dLng = (r / (6371000 * Math.cos((lat * Math.PI) / 180))) * (180 / Math.PI) * Math.sin(angle);
const hlzLat = lat + dLat;
const hlzLng = lng + dLng;
const centerElev = this.estimateElevation(hlzLat, hlzLng);
const northElev = this.estimateElevation(hlzLat + 0.0005, hlzLng);
const eastElev = this.estimateElevation(hlzLat, hlzLng + 0.0005);
const slopeDeg = Math.round(Math.atan(Math.max(Math.abs(northElev - centerElev), Math.abs(eastElev - centerElev)) / 50) * (180 / Math.PI) * 10) / 10;
const isSuitable = slopeDeg <= 7.0;
candidates.push({
id: `HLZ-${i + 1}`,
lat: hlzLat,
lng: hlzLng,
elevationMeters: Math.round(centerElev),
distanceMeters: Math.round(r),
slopeDegrees: slopeDeg,
suitability: isSuitable ? 'EXCELLENT' : slopeDeg <= 12 ? 'MARGINAL' : 'UNSUITABLE',
suitability_ar: isSuitable ? 'ممتاز (مستوي وخالي من العوائق)' : slopeDeg <= 12 ? 'مقبول بحذر' : 'غير صالح (شديد الانحدار)',
maxRotorDiameterMeters: isSuitable ? 25 : 15,
windApproachBearingDeg: Math.round(Math.random() * 360)
});
}
return {
centerLat: lat,
centerLng: lng,
searchRadiusMeters: radiusMeters,
totalAssessed: candidates.length,
suitableCount: candidates.filter(c => c.suitability === 'EXCELLENT').length,
zones: candidates
};
}
async saveScenario(name, symbols) {
const key = `tactical:scenario:${name}`;
await this.redisService.set(key, JSON.stringify(symbols), 86400 * 7);
return { success: true, count: symbols.length, name };
}
async getScenario(name) {
const key = `tactical:scenario:${name}`;
const data = await this.redisService.get(key);
return data || [];
}
haversineDistance(lat1, lon1, lat2, lon2) {
const R = 6371000;
const dLat = (lat2 - lat1) * (Math.PI / 180);
const dLon = (lon2 - lon1) * (Math.PI / 180);
const a = Math.sin(dLat / 2) * Math.sin(dLat / 2) +
Math.cos(lat1 * (Math.PI / 180)) * Math.cos(lat2 * (Math.PI / 180)) *
Math.sin(dLon / 2) * Math.sin(dLon / 2);
return R * 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
}
calculateBearing(lat1, lon1, lat2, lon2) {
const phi1 = (lat1 * Math.PI) / 180;
const phi2 = (lat2 * Math.PI) / 180;
const deltaLambda = ((lon2 - lon1) * Math.PI) / 180;
const y = Math.sin(deltaLambda) * Math.cos(phi2);
const x = Math.cos(phi1) * Math.sin(phi2) - Math.sin(phi1) * Math.cos(phi2) * Math.cos(deltaLambda);
return (Math.atan2(y, x) * (180 / Math.PI) + 360) % 360;
}
estimateElevation(lat, lng) {
if (lng < 35.6 && lat < 32.2 && lat > 31.0) {
return -400 + Math.abs(lng - 35.5) * 3000;
}
if (lat >= 32.1 && lng < 36.0) {
return 850 + Math.sin(lat * 50) * 250 + Math.cos(lng * 40) * 150;
}
if (lat >= 31.8 && lat < 32.1 && lng >= 35.8 && lng < 36.2) {
return 900 + Math.sin((lat - 31.95) * 100) * 120 + Math.cos((lng - 35.9) * 100) * 100;
}
if (lat < 31.5 && lat > 30.0 && lng < 35.7) {
return 1100 + Math.sin(lat * 30) * 350;
}
return 650 + (lng - 36.0) * 30;
}
};
exports.TacticalService = TacticalService;
exports.TacticalService = TacticalService = TacticalService_1 = __decorate([
(0, common_1.Injectable)(),
__metadata("design:paramtypes", [redis_service_1.RedisService])
], TacticalService);
//# sourceMappingURL=tactical.service.js.map