Update: 2026-05-08 04:58:23
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app/Services/GamificationService.php
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155
app/Services/GamificationService.php
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<?php
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/**
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* Gamification Service — Badges & Points
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*
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* Awards points and badges based on user actions.
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* Call GamificationService::award() from relevant endpoints.
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*/
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declare(strict_types=1);
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namespace App\Services;
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use App\Core\Database;
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class GamificationService
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{
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// Points per action
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private const POINTS = [
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'invoice_uploaded' => 5,
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'invoice_approved' => 10,
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'jofotara_submitted' => 15,
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'company_created' => 20,
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'referral_registered' => 50,
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'first_login' => 10,
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'streak_7_days' => 30,
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'streak_30_days' => 100,
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];
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// Badge definitions
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private const BADGES = [
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'starter' => ['name' => 'بداية موفقة', 'icon' => '🌟', 'desc' => 'رفعت أول فاتورة', 'condition' => 'invoices >= 1'],
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'active_10' => ['name' => 'نشيط', 'icon' => '🔥', 'desc' => '10 فواتير مرفوعة', 'condition' => 'invoices >= 10'],
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'pro_50' => ['name' => 'محترف', 'icon' => '💎', 'desc' => '50 فاتورة مرفوعة', 'condition' => 'invoices >= 50'],
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'master_200' => ['name' => 'خبير فوترة', 'icon' => '👑', 'desc' => '200 فاتورة مرفوعة', 'condition' => 'invoices >= 200'],
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'jofotara_first' => ['name' => 'رسمي', 'icon' => '🏛️', 'desc' => 'أول إرسال لجوفوترا', 'condition' => 'submitted >= 1'],
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'jofotara_50' => ['name' => 'فوترة ذهبية', 'icon' => '🏆', 'desc' => '50 فاتورة مرسلة لجوفوترا', 'condition' => 'submitted >= 50'],
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'multi_company' => ['name' => 'مدير شركات', 'icon' => '🏢', 'desc' => 'تدير 3 شركات أو أكثر', 'condition' => 'companies >= 3'],
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'referrer' => ['name' => 'سفير مُصادَق', 'icon' => '🤝', 'desc' => 'أحلت مستخدم جديد', 'condition' => 'referrals >= 1'],
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'streak_week' => ['name' => 'مثابر', 'icon' => '📅', 'desc' => 'دخلت 7 أيام متتالية', 'condition' => 'streak >= 7'],
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];
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/**
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* Award points for an action
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*/
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public static function award(string $userId, string $tenantId, string $action): void
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{
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try {
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$points = self::POINTS[$action] ?? 0;
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if ($points === 0) return;
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$db = Database::getInstance();
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// Add points
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$db->prepare("
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INSERT INTO user_points (id, user_id, tenant_id, action, points, created_at)
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VALUES (UUID(), ?, ?, ?, ?, NOW())
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")->execute([$userId, $tenantId, $action, $points]);
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// Check for new badges
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self::checkBadges($userId, $tenantId);
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} catch (\Throwable $e) {
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error_log("[Gamification] Award failed: " . $e->getMessage());
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}
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}
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/**
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* Check and award any earned badges
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*/
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private static function checkBadges(string $userId, string $tenantId): void
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{
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$db = Database::getInstance();
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// Get user stats
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$invoices = (int)$db->prepare("SELECT COUNT(*) FROM invoices WHERE tenant_id = ?")->execute([$tenantId])?->fetchColumn() ?: 0;
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$submitted = (int)$db->prepare("SELECT COUNT(*) FROM invoices WHERE tenant_id = ? AND status = 'submitted'")->execute([$tenantId])?->fetchColumn() ?: 0;
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$companies = (int)$db->prepare("SELECT COUNT(*) FROM companies WHERE tenant_id = ? AND deleted_at IS NULL")->execute([$tenantId])?->fetchColumn() ?: 0;
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$referrals = (int)$db->prepare("SELECT COUNT(*) FROM referrals WHERE referrer_id = ?")->execute([$userId])?->fetchColumn() ?: 0;
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// Get existing badges
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$existingStmt = $db->prepare("SELECT badge_key FROM user_badges WHERE user_id = ?");
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$existingStmt->execute([$userId]);
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$existing = $existingStmt->fetchAll(\PDO::FETCH_COLUMN);
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$stats = compact('invoices', 'submitted', 'companies', 'referrals');
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foreach (self::BADGES as $key => $badge) {
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if (in_array($key, $existing)) continue;
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if (self::evaluateCondition($badge['condition'], $stats)) {
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$db->prepare("
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INSERT INTO user_badges (id, user_id, tenant_id, badge_key, badge_name, badge_icon, earned_at)
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VALUES (UUID(), ?, ?, ?, ?, ?, NOW())
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")->execute([$userId, $tenantId, $key, $badge['name'], $badge['icon']]);
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// Notify user
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SmartNotifications::send($tenantId, $userId, 'badge_earned',
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"{$badge['icon']} شارة جديدة: {$badge['name']}!",
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$badge['desc'],
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['badge_key' => $key]
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);
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}
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}
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}
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/**
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* Simple condition evaluator
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*/
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private static function evaluateCondition(string $condition, array $stats): bool
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{
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if (preg_match('/(\w+)\s*>=\s*(\d+)/', $condition, $m)) {
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$field = $m[1];
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$value = (int)$m[2];
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return ($stats[$field] ?? 0) >= $value;
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}
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return false;
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}
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/**
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* Get user's gamification profile
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*/
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public static function getProfile(string $userId, string $tenantId): array
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{
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$db = Database::getInstance();
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// Total points
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$pointsStmt = $db->prepare("SELECT COALESCE(SUM(points), 0) FROM user_points WHERE user_id = ?");
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$pointsStmt->execute([$userId]);
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$totalPoints = (int)$pointsStmt->fetchColumn();
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// Badges
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$badgesStmt = $db->prepare("SELECT badge_key, badge_name, badge_icon, earned_at FROM user_badges WHERE user_id = ? ORDER BY earned_at DESC");
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$badgesStmt->execute([$userId]);
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$badges = $badgesStmt->fetchAll();
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// Level (every 100 points = 1 level)
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$level = max(1, (int)floor($totalPoints / 100) + 1);
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$levelNames = ['', 'مبتدئ', 'ناشط', 'متقدم', 'خبير', 'أسطورة', 'سيد الفوترة'];
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$levelName = $levelNames[min($level, count($levelNames) - 1)] ?? 'أسطورة';
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// Progress to next level
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$pointsInLevel = $totalPoints % 100;
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$progressPercent = $pointsInLevel;
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return [
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'total_points' => $totalPoints,
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'level' => $level,
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'level_name' => $levelName,
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'progress_percent' => $progressPercent,
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'badges' => $badges,
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'badges_count' => count($badges),
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'available_badges' => count(self::BADGES),
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];
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}
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}
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