Fix reconnect logic and audio mimetype support
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@@ -231,25 +231,29 @@ async function startSession(session_key, webhook_url) {
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if (connection === 'close') {
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const statusCode = lastDisconnect?.error?.output?.statusCode;
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const shouldReconnect = statusCode !== DisconnectReason.loggedOut;
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const retries = (retryCounters.get(session_key) || 0) + 1;
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retryCounters.set(session_key, retries);
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console.log(`[Connection] ${session_key} closed | code=${statusCode} | retry=${retries}/${MAX_RETRIES} | shouldReconnect=${shouldReconnect}`);
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if (shouldReconnect && retries <= MAX_RETRIES) {
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// Try reconnecting with exponential backoff
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if (!shouldReconnect) {
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console.log(`[Connection] ${session_key} permanently closed (logged out). Cleaning up.`);
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sessions.delete(session_key);
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const delay = Math.min(retries * 3000, 15000); // 3s, 6s, 9s, 12s, 15s
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console.log(`[Connection] Reconnecting ${session_key} in ${delay}ms...`);
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setTimeout(() => startSession(session_key, webhook_url), delay);
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} else {
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// Either logged out, banned, or max retries exceeded
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console.log(`[Connection] ${session_key} permanently closed. Cleaning up.`);
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await cleanupSession(session_key);
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await sendWebhook(webhook_url, {
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session_key,
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state: 'disconnected'
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});
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} else {
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const retries = (retryCounters.get(session_key) || 0) + 1;
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retryCounters.set(session_key, retries);
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sessions.delete(session_key);
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let delay;
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if (retries <= MAX_RETRIES) {
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delay = Math.min(retries * 3000, 15000); // 3s, 6s, 9s, 12s, 15s
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console.log(`[Connection] Reconnecting ${session_key} (quick retry ${retries}/${MAX_RETRIES}) in ${delay}ms...`);
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} else {
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delay = 60000; // 60s
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console.log(`[Connection] Reconnecting ${session_key} (long-term retry ${retries}) in 60s...`);
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}
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setTimeout(() => startSession(session_key, webhook_url), delay);
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}
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} else if (connection === 'open') {
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console.log(`[Connection] ✅ ${session_key} connected successfully!`);
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@@ -310,7 +314,7 @@ async function disconnectSession(session_key) {
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/**
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* Send a message using an active session
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*/
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async function sendMessage(session_key, phone, message, mediaUrl = null, audioBase64 = null) {
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async function sendMessage(session_key, phone, message, mediaUrl = null, audioBase64 = null, mimetype = null) {
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const sock = sessions.get(session_key);
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if (!sock) {
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throw new Error(`Session ${session_key} is not active or connected`);
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@@ -323,7 +327,7 @@ async function sendMessage(session_key, phone, message, mediaUrl = null, audioBa
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const buffer = Buffer.from(audioBase64, 'base64');
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sentMsg = await sock.sendMessage(jid, {
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audio: buffer,
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mimetype: 'audio/mp4',
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mimetype: mimetype || 'audio/mp4',
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ptt: true
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});
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} else if (mediaUrl) {
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@@ -84,7 +84,7 @@ app.get('/api/sessions/active', (req, res) => {
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// Send outbound message
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app.post('/api/messages/send', async (req, res) => {
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const { session_key, phone, message, media_url, audio } = req.body;
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const { session_key, phone, message, media_url, audio, mimetype } = req.body;
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if (!session_key || !phone) {
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return res.status(400).json({ error: 'Missing session_key or phone' });
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@@ -95,7 +95,7 @@ app.post('/api/messages/send', async (req, res) => {
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}
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try {
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const result = await sendMessage(session_key, phone, message, media_url, audio);
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const result = await sendMessage(session_key, phone, message, media_url, audio, mimetype);
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res.json({ status: 'success', data: result });
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} catch (err) {
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console.error(`Error sending message via ${session_key} to ${phone}:`, err);
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