Files
tripz_admin/ios/Podfile
2026-01-21 17:31:10 +03:00

68 lines
2.3 KiB
Ruby

# Define the minimum iOS deployment target
platform :ios, '14.0'
# Disable CocoaPods analytics to improve Flutter build latency
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
# Define Flutter project configurations
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
# Helper function to locate the Flutter installation path
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
# Set up Flutter iOS Pods
flutter_ios_podfile_setup
target 'Runner' do
# Enable modular headers and static linkage for better compatibility
use_frameworks! :linkage => :static
# Install all Flutter-related pods
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
# Test target configuration
target 'RunnerTests' do
inherit! :search_paths
end
end
# Post-install configurations for CocoaPods
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
target.build_configurations.each do |config|
# Ensure compatibility with non-modular includes
config.build_settings['CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES'] = 'YES'
# Set the iOS deployment target
config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '14.0'
# Enable dynamic library distribution for compatibility
config.build_settings['BUILD_LIBRARY_FOR_DISTRIBUTION'] = 'YES'
# Restrict builds to active architecture for simulators
config.build_settings['ONLY_ACTIVE_ARCH'] = 'YES'
# Define the module for compatibility
config.build_settings['DEFINES_MODULE'] = 'YES'
end
end
end